#pragma once
#include "../stdafx.h"

#include "../wowmodular/model.h"
//#include "Figure.h"
	class Figure;
	class WoWLoader : public Component
	{
	public:
		WoWLoader();
		~WoWLoader(void);

		void addedToObject();
		void LoadWOWModel(Message const &msg);
		 
	};